Gaming

Protect Your Game IP From Concept to Launch

Game development takes years. Clones appear in weeks. Blockchain timestamps give studios and indie developers court-ready proof of every design decision, code commit, and creative asset.

$187B

Global gaming market revenue

10,000+

Games released on Steam annually

Weeks

For clones to appear after launch

60 sec

To timestamp with immut

The Challenge

Why Game Developers Struggle to Protect IP

Game IP spans code, art, music, narrative, and mechanics — each with different legal protections and vulnerabilities.

Clone Games Appear Instantly

Successful game mechanics are copied within weeks. Mobile clones, asset rips, and copycat games flood app stores before developers can respond legally.

Game Mechanics Are Hard to Protect

Copyright does not protect game mechanics. Patents are expensive and slow. Developers need affordable ways to prove they created core gameplay concepts first.

Long Development Exposes Ideas

Multi-year development means sharing concepts with publishers, investors, playtesters, and contractors. Each touchpoint is a potential leak.

The Solution

How immut Protects Game IP

Timestamp every milestone in your game's development — from first prototype to gold master.

Game Design Document Protection

Timestamp GDDs, pitch decks, and concept art before sharing with publishers. Prove your vision existed before anyone else saw it.

Code and Build Timestamps

Create verifiable records of source code, build files, and key development milestones. Essential for proving development timelines in clone disputes.

Art Asset Verification

Timestamp character designs, 3D models, textures, and animations. Protect your visual identity from asset theft and unauthorized use.

Pre-Publisher Protection

Before signing with a publisher, timestamp your complete game package. If the deal falls through, you have proof everything was yours before the partnership.

Real-World Scenario

How an Indie Studio Uses immut

A two-person indie studio develops a unique puzzle mechanic over 18 months. Before showing their prototype at a game expo, they timestamp the game design document, source code, and demo build through immut.

Three months after the expo, a mobile studio releases a game with an almost identical core mechanic. The indie developers produce blockchain-verified timestamps proving their game concept predated the expo by over a year.

The evidence forces the mobile studio to negotiate a licensing deal worth £95,000. Total protection cost: £30 across three timestamps.

FAQ

Common Questions About Game IP Protection

How do game developers protect their intellectual property?

Game IP spans code, art, music, narrative, and mechanics. While copyright protects creative works automatically, proving creation dates is essential in disputes. Blockchain timestamps provide instant, court-ready evidence of when each game asset was created.

Can you protect game mechanics legally?

Game mechanics are generally not patentable or copyrightable on their own. However, the specific implementation — code, design documents, prototypes — can be timestamped to prove you developed the concept first.

What game assets can be timestamped?

Source code, game design documents, art assets, 3D models, level designs, narrative scripts, music and sound effects, build files, and any other digital game asset.

How does immut help indie developers?

Indie developers often lack the budget for patents or lawyers. immut provides affordable IP protection from £10, letting solo developers and small studios protect their work before sharing with publishers, investors, or at game jams.

Is blockchain IP protection recognised for games?

Yes. Blockchain timestamps are accepted as evidence in UK, EU, and US courts. They provide tamper-proof proof that your game assets existed at a specific point in time — valid for any IP dispute.

Ready to Protect Your Game?

Join game studios using blockchain timestamps to protect designs, code, and art assets from concept through launch and beyond.

Protect your entire game for less than one Steam Dev fee